View Full Forums : Talents, bugs, and cat form! (News roundup)


Yrys
08-03-2005, 04:27 PM
A roundup of news from the WoW community site:

There's a new druid talent calculator available (http://www.worldofwarcraft.com/info/classes/druids/talents.html). It's pretty neat, even lets you save talent builds!

Blizzard released a bug fix patch for World of Warcraft, 1.6.1. There were no druid specific changes, though there was one general spell casting related fix. You can read the patch notes here (http://www.worldofwarcraft.com/patchnotes/patchnotes.html).

Finally, Caydiem announced that while there won't be any druid talent changes in the next content patch (1.7), there will be positive changes coming to cat form. There's already a thread on this here (http://wow.forums.thedruidsgrove.org/showthread.php?t=9138).

hertzsae
08-03-2005, 09:54 PM
Improvements are posted here http://12.129.217.203/thread.aspx?fn=wow-druid&t=343879&p=1&tmp=1#post343879

I'm firewalled from using dns name, hence the IP address. Sorry

hertzsae
08-03-2005, 09:55 PM
In the upcoming content patch, there are significant changes to Cat Form. Here's the run down:



Cat Form's base damage (not attack power, but the cat form's "weapon" damage) has been increased.

Each point of Agility now adds 1 Attack Power.

Rip's damage per combo point has been increased.

Ferocious Bite's damage per combo point has been increased. In addition, extra energy now converts to damage at a higher rate.

The global cooldown on Tiger's Fury has been replaced with a one-second self cooldown. Its duration has been increased to six seconds.

Rake's damage has been increased.


Also, the combo point problem with Ferocious Bite -- wherein the points would go away on a miss/dodge/parry -- should be resolved.

I have also been informed that talent changes for Druids (which should, among other things, further enhance Feral viability) are still on the way and currently scheduled for the content patch after 1.7.

There is a school of thought that talent changes should be made to increase the Feral form viability, and the developers are of that mind also... but they were also not satisfied with the level of effectiveness for all Druids, regardless of specialization. The changes is 1.7 should boost that significantly.
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- Caydiem -
/moo
Quoted from above link.

Bovus
08-03-2005, 10:58 PM
Can't wait to test. I'll be trying it vs. caster form and OoC farming leather from the yeti in winterspring.