meen
11-21-2005, 04:31 AM
Heys
Im a 58 feral druid and have the following build (also copied it to the bottom of this post since that homepage is so frekking slow :(:
http://www.worldofwarcraft.com/info/classes/druids2/talents.html?0140053000000000550202130310215105000 0000000000
I thus got 2 points left to spend, and its completely impossible for me to chose.
If u have some good pros and cons, id really like to hear them. Some of my reasoning is the following:
I dont care about 4% thick hide because i think cost/benefit isnt proportional
I dont care about threat and increased prowl of feral instinct because i never get to tank and so i dont wanna spend talentpoints on a talent that gives me only ½ the benefits
Same goes for improved shred - i hardly ever use shred - and i think 60 energy - and even 48 - is far too expensive compared to the damage output and its (lack of) frequency.
but maybe i should care...?
So my choice is:
Blood frenzy
primal fury
improved rage
improved mark of the wild
natures reach
But i maybe have some options that i overlooked?
Well, what u think, where'd u spend the last 2 points?
thx alot!
---
Build:
Balance Talents - 13 points
Nature's Grasp - rank 1/1
Improved Nature's Grasp - rank 4/4
Natural Weapons - rank 5/5
Natural Shapeshifter - rank 3/3
Feral Combat Talents - 31 points
Ferocity - rank 5/5
Feral Aggression - rank 5/5
Brutal Impact - rank 2/2
Feline Swiftness - rank 2/2
Feral Charge - rank 1/1
Sharpened Claws - rank 3/3
Predatory Strikes - rank 3/3
Blood Frenzy - rank 1/2
Savage Fury - rank 2/2
Faerie Fire (Feral) - rank 1/1
Heart of the Wild - rank 5/5
Leader of the Pack - rank 1/1
Restoration Talents - 5 points
Furor - rank 5/5
Im a 58 feral druid and have the following build (also copied it to the bottom of this post since that homepage is so frekking slow :(:
http://www.worldofwarcraft.com/info/classes/druids2/talents.html?0140053000000000550202130310215105000 0000000000
I thus got 2 points left to spend, and its completely impossible for me to chose.
If u have some good pros and cons, id really like to hear them. Some of my reasoning is the following:
I dont care about 4% thick hide because i think cost/benefit isnt proportional
I dont care about threat and increased prowl of feral instinct because i never get to tank and so i dont wanna spend talentpoints on a talent that gives me only ½ the benefits
Same goes for improved shred - i hardly ever use shred - and i think 60 energy - and even 48 - is far too expensive compared to the damage output and its (lack of) frequency.
but maybe i should care...?
So my choice is:
Blood frenzy
primal fury
improved rage
improved mark of the wild
natures reach
But i maybe have some options that i overlooked?
Well, what u think, where'd u spend the last 2 points?
thx alot!
---
Build:
Balance Talents - 13 points
Nature's Grasp - rank 1/1
Improved Nature's Grasp - rank 4/4
Natural Weapons - rank 5/5
Natural Shapeshifter - rank 3/3
Feral Combat Talents - 31 points
Ferocity - rank 5/5
Feral Aggression - rank 5/5
Brutal Impact - rank 2/2
Feline Swiftness - rank 2/2
Feral Charge - rank 1/1
Sharpened Claws - rank 3/3
Predatory Strikes - rank 3/3
Blood Frenzy - rank 1/2
Savage Fury - rank 2/2
Faerie Fire (Feral) - rank 1/1
Heart of the Wild - rank 5/5
Leader of the Pack - rank 1/1
Restoration Talents - 5 points
Furor - rank 5/5