View Full Forums : What do you think of the level cap increase with the expansion?
As you've probably heard by now, World of Warcraft: The Burning Crusade will increase the level cap to 70. How do you feel about this?
Tried to make the vote options pretty generic, so as not to put words into anyone's mouth. As for myself, I'm looking forward to the level cap increase... and the content that goes with it. I'm curious if they plan on slowing the leveling speed down from 60-70 though.
12-12-2005, 10:40 AM
I like the idea but it will trivialize some of the pre-expansion content that lvl 70's will just farm day and night now, just like every other game that had a lvl cap increase. How many lvl 70 characters you think it will take to clear MC/BWL after all is said and done?
12-12-2005, 11:14 PM
In a way it will be pretty cool, because of new skills and abilities, though it would be nice if they could work that in without a lvl cap increase. For those of us that don't have time to run MC/BWL all the time now, by the time the expansion comes out, we've put a lot of effort to get our gear up to par with the people that do have time to raid them. And then it will all be for nothing because we will have to start all over again. And I agree with Jimmay, MC is already on farm status for guilds now, I can't imagine what its going to be like once there are lvl 70's and such. I love this game, but I really don't understand Blizzards thought process in how the game is progressing.
12-13-2005, 12:11 PM
I hate it. The last thing I want to do is grind again. And unfortunately since I all I do is PvP, I have no choice but to do it. It may very well be the end of WoW for me.
I wish these MMORPGs would come up with a more original way of allowing players to further develop their characters without it being the tired "raising the level cap".
12-14-2005, 05:17 AM
i hope there will be more talents available and more points to spend
12-14-2005, 11:39 PM
If they r gonna raise the lvl cap then they should make a easy lvl command to like 10 or something for ppl who alrdy HAVE 60's so ppl dont have to start at 1 and do the same quest again and again to lvl70.... lol to 60 is hard enough but lvl1-70! ><
12-23-2005, 09:55 AM
It's alot easier to level here then it is in other games such as EQ or FFXI which took me awhile to reach cap.
12-24-2005, 07:52 AM
Yeah, which is a big contributer to the problem of a lot of people at the end game. Though still something to help with leveling up secondary characters would be nice, it gets really dull slogging through the same crap again.
12-24-2005, 02:22 PM
Personally I'm looking for something else to do. I can only go after Alliance and my end-game gear for so long, you know?
12-28-2005, 10:03 PM
It'll be nice to feel like I'm actually accomplishing something again, heh
01-05-2006, 12:03 AM
I'm approaching lvl 60 now but I'm gonna be busy with school for a while.. so it's time to call it quits until the expansion comes out this summer.. talk about perfect timing!
I personally feel that it is a mistake. Oh and hello after a long absence. My reasons for this are that they aren't even finished doing talent rebalancing yet and they are ready to add 10 more levels worth of talents. Heck, I know I'm probably alone in this, but I didn't like the way they redid the resto tree... now they plan on mucking up the trees even more.
/shrug Their game and all but I hate when a game makes drastic changes over what it was released as, all within a year or less.
01-20-2006, 09:36 AM
hmmmm anyone think they would make the mobs in instances higher lvl aswell?
MC and all the other high lvl dungeons will be lot easier if they dont
01-22-2006, 06:33 PM
Can't for an opinion has I have never reached lvl 60
02-03-2006, 05:26 AM
So i just got the game on 1/21/06 and I love it so far. I was reading about the new expansion coming out, and I really think that Blizzard is not releasing it to focus on raising the level cap to 70. From what I read, the purpose of the patch is to broaden the horizons of gameplay and open up new and exciting gameplay features.
For example, part of the expansion is being able to go back in time and fight the major battles of Warcraft 2 and Warcraft 3 from a certain perspective on the battlefield. (Different situations for different races is definately cool) They are also adding in new areas to quest in and new items to get your hands on. New enemies in those areas, as well as new enemies in familiar areas.
And the last thing...WHO DOESN'T WANNA BE A FREAKIN BLOOD ELF (the new race that will be available with the expansion) I know many of the level 60's might not like the fact that they would have to start over in order to have a blood elf alt, as well as trying to get to level 70 on their main, but all blizzard is trying to get you to do is be able to spend even more countless hours playing this wonderfully created game.
Just my 2 cents :)
Another edit: I saw many of you wondering about the end-game raids. As for them, the expansion will be making those end-game raids a little easier and so that they can be completed with a lesser amount of people, but at the same time still challenging.
02-03-2006, 11:22 AM
For one, it will be rather nice to see some xp gain when faction grinding. Other than that, I'm not over concerned one way or the other. I do think it is pretty much a natural progression of games though. Have been expecting it all along.
02-14-2006, 02:02 PM
I would like to see no level cap at all but a geometric rate of increase to make the next level.
There would be no arbitrary ceiling, but a natural max would emerge through the sheer time it would take to advance further.
02-14-2006, 05:23 PM
And the last thing...WHO DOESN'T WANNA BE A FREAKIN BLOOD ELF (the new race that will be available with the expansion)
Goblin > Blood Elf
03-13-2006, 07:29 PM
Where does it end? Next thing we'll see is 80...then 90...then what? 100? Blah blah...*yawn*
04-12-2006, 01:30 AM
Let's hope it doesn't go up too much. Looks good, I'm gonna try and get at least 2 60s before expansion so I can raise them both to 70 :)
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